Hooray, a new update to the game!
What's new?
- I have remade the entire terrain! It looks very mountainous/hilly now.
- I have added a new C# script that duplicates the terrain next to each other, therefore resulting in an almost infinitely big world to explore and drive in! (There is an edge of the world but it is very far away)
- I have made it not so that the game light follows the ball, but I made the light shine everywhere so now it is bright and summery.
- I have increased the FOV (field of view) so now you can see the scenery better and also you can see where you are going better.
- Minor bug fixes
- Slope limit changed to 100 degrees (harder to go up a hill)
Bugs?
There are no real bugs but I have changed it so that it is harder to get to the edge of the world (which is good). However, if you do fall off the edge of the world, you cannot respawn and you have to restart the game.
When you go off a mountain, you stay in the air for a long time rather than going down the other side of the mountain and then you glide down. This may be OK for a football but when I change it to a car later, a gliding car may seem a little bit unusual - maybe I could add the gliding car as an upgrade. Who knows?
The gliding was also there in the last update.
So how do I play it?
First of all, before you do anything, make sure you have got the unity3D plugin for your browser. It was not developed by me so I have to redirect you to their website: Redirect to Unity3D plugin download page
Download and play!(don't worry no ads) No installation required, no Unity3D plugin required! All you have to do is run the .exe file. To exit the game when playing, do Ctrl + esc. You can also put the file anywhere you feel!
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